//********************************************************************************************************
// Product Name: MapWindow.dll Alpha
// Description:  Low level interfaces that allow separate components to use objects that are defined
//               in completely independant libraries so long as they satisfy the basic interface requirements.
//********************************************************************************************************
// The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); 
// you may not use this file except in compliance with the License. You may obtain a copy of the License at 
// http://www.mozilla.org/MPL/ 
//
// Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF 
// ANY KIND, either express or implied. See the License for the specificlanguage governing rights and 
// limitations under the License. 
//
// The Original Code is MapWindow.Interfaces
//
// The Initial Developer of this Original Code is Ted Dunsford. Created in August, 2007.
// 
// Contributor(s): (Open source contributors should list themselves and their modifications here). 
//
//********************************************************************************************************
using System;
using System.Collections.Generic;
using System.Text;
using MapWindow.Data;
using MapWindow.Main;
using MapWindow.Geometries;
namespace MapWindow.Drawing
{
    /// <summary>
    /// The IPointFeature properties here are the default layer properties.
    /// This depends on the Symbology items contained by this layer.
    /// If no symbology items are contained then the default will be a
    /// 10 x 10 green circle with a black border.
    /// </summary>
    public interface IMapPointLayer: IMapFeatureLayer, IPointSymbolizer
    {
        /// <summary>
        /// This simply retrieves one of the Features that are stored in the list of features
        /// for this layer cast as a pointfeature so that you don't have to cast it later.
        /// </summary>
        IEventList<IMapPoint> MapPoints
        {
            get;
            set;
        }

        /// <summary>
        /// Gets or sets the default symbolizer for points on this layer.
        /// </summary>
        IPointSymbolizer PointSymbolizer
        {
            get;
            set;
        }

        /// <summary>
        /// Gets or sets whether this layer has gone through the basic setup process.  Setting this to false
        /// will force it to recalculate things.
        /// </summary>
        bool Initialized
        {
            get;
            set;
        }
        
    }
}
